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Weapons

Weapons are the forefront of the Manhunt series. In both games, the player is constantly under attack by hunters and must fight back to survive and complete the mission's objectives.

During early missions, it's possible to kill hunters with your fists, but later on it's next to impossible as there will be many more hunters and most of them will be armed.

Weapons in Manhunt mostly consist of melee weapons, although firearms also exist. The player can simply beat an enemy to death with a weapon or shoot them, even though the series focuses mainly on stealth. If the player has the appropriate weaponry then they can go loud if they so wish but performing executions to kill a hunter when their back is turned is highly encouraged.

Weapon Classes[]

In both games, the character can carry a maximum of four weapons but only one of each class. The classes are represented by colors:

  • Yellow Class Weapons: These aren't actually weapons, but simply items that can be thrown to distract a hunter. They can be thrown at the hunters to cause damage, but it takes a lot of hits with these to kill them. In Manhunt, Cash carries these weapons in his back pocket, whilst in Manhunt 2, Danny and Leo carry these in their satchel.
  • Green Class Weapons: These weapons are small items used to execute hunters silently, making them very useful in multiple enemy situations but unfortunately each weapon can only be used once. Alternatively, they can be used in a fight for a little extra power compared to using fists. James Cash, Danny Lamb and Leo Kasper carry these weapons in their belts on the left side. In Manhunt 2, these weapons can break apart if used in direct combat or hitting walls and be lost after a few strikes.
  • Blue Class Weapons: These weapons, unlike the Green Class, can be used multiple times to execute enemies and are more suitable for combat. However they make some noise and will alert any nearby hunters. James Cash, Danny Lamb and Leo Kasper carry these weapons in their belts on the right side. Their strength is the same as the Green Class weapons.
  • Red Class Weapons: These are larger and more powerful weapons and they tend to easily alert multiple hunters when in use. Naturally, they are the strongest weapons available for combat, although their size makes melee attacks slower than Green/Blue Class. While running with this type of weapon equipped, more stamina will be lost than usual due to their weight. Cash, Daniel, and Leo carry these weapons on their backs.

Executions[]

ProjectManhunt OfficialGameScreenshot (30)

James Earl Cash performing a Hasty execution on a Skinz member with a Metal Bat, a Red Class weapon.

Executions consist of using a weapon to brutally kill a hunter by sneaking up behind him and performing a series of violent acts. There are three levels of execution (Hasty, Violent, and Gruesome), classified by the brutality of it.

All weapons can be used to execute except for Yellow weapons and firearms in Manhunt. In Manhunt 2, firearms can now be used to execute, but they always use the Gruesome-level execution.

List of Weapons[]

The following list all weapons in the Manhunt series:

Yellow Class Weapons[]

Image Name Appearance(s)
Weapons 2 yellow brick Brick
Bottle Glass Bottle
Weapons 2 yellow can Can
Head manhunt 2 Severed Head
Golfball Golf Ball

Green Class Weapons[]

Image Name Appearance(s)
Weapons 2 green glassshard Glass Shard
Weapons green bag Plastic Bag
Weapons 2 green barbedwire Barbed Wire
Spike Wooden Spike
Syringe Syringe
Weapons 2 green pen Pen

Weapons 2 green whiskeybottle

Whisky Bottle

Newspaper

Newspaper

Blue Class Weapons[]

Image Name Type Appearance(s)
Weapons blue crowbar Crowbar Melee (blunt)
Weapons blue nightstick Nightstick Melee (blunt)
Weapons blue sickle Sickle Melee (sharp)
Weapons blue revolver Revolver Firearm
Weapons blue light handgun Light Handgun Firearm
Weapons blue heavy handgun Heavy Handgun Firearm
Weapons blue submachinegune Sub-Machine Gun Firearm
Knife Knife Melee (sharp)
Weapons blue blackjack Blackjack Melee (blunt)
Weapons blue hammer Hammer Melee (blunt)
Weapons blue machete Machete Melee (sharp)
Weapons blue meatcleaver Meat Cleaver Melee (sharp)
Weapons blue nailgun Nail Gun Firearm
Weapons blue axe Axe Melee (sharp)
Weapons 2 blue pliers Pliers Melee (blunt)
Weapons 2 blue powersaw Circular Saw Melee (Sharp)
Weapons 2 blue flaregun Flare Gun Firearm
Weapons 2 blue tranquilizer Tranquilizer Firearm
Weapons 2 blue hacksaw Hacksaw Melee (sharp)
Weapons 2 blue razor Razor Melee (sharp)
Weapons 2 blue flashlight Flashlight Melee (blunt)
Dildo Dildo Melee (blunt)

Red Class Weapons[]

Image Name Type Appearance(s)
Weapons blue woodenbat Baseball Bat Melee (blunt)
Weapons red metalbat Metal Bat Melee (blunt)
Weapons 2 red baseballbat Chain Wrapped Baseball Bat Melee (blunt)
Weapons red sawdshotgun Sawn-Off Shotgun Firearm
Weapons red shotgun Shotgun Firearm
Weapons red sniperrifle Sniper Rifle Firearm
Weapons red assaultrifle Assault Rifle Firearm
Weapons red chainsaw Chainsaw Melee (sharp)
Weapons red tranquilizerrifle Tranquilizer (Manhunt) Firearm
Weapons 2 red stunrod Stun Prod Melee (electric)
Weapons 2 red fireaxe Axe (Manhunt 2) Melee (sharp)
Weapons 2 red shovel Shovel Melee (blunt)
Weapons 2 red sheers Hedge Trimmers Melee (blunt)
Weapons 2 red sledgehammer Sledgehammer Melee (blunt)
Weapons 2 red crossbow Crossbow Firearm
Weapons 2 red mace Mace Melee (blunt)
Weapons 2 red katana Katana Melee (sharp)
Manhunt 2011-05-24 18-26-01-93 Spiked Bat Melee (sharp)

Trivia[]

  • The rarest weapon in the series is the Wooden Spike, as it only makes one appearance and as a Green weapon, can only be used once. It is seen in "Deliverance" in Manhunt.
  • The Glass Shard and the Severed Head are the only 'self-made' weapons. Shards can be obtained by breaking windows and Heads can be decapitated from hunters with bladed weapons.
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