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Manhunt 2011-07-19 11-07-34-56

The Shotgun in Manhunt, held by James Earl Cash.

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The Shotgun in Manhunt 2, held by Leo Kasper.

The Shotgun is a Red Class Weapon and firearm appearing in both Manhunt and Manhunt 2.

Description[]

The Shotgun is a very powerful firearm that is quite effective when used at close range, but almost useless at longer ranges. When used at a long range, projectiles from the shells will spread into nearby enemies, thereby damaging them. In both Manhunt games, the Shotgun is semi-automatic and carries 8 shells, In Manhunt, it can carry up to 64 shells, but only holds up to 40 in Manhunt 2, however. The Shotgun also has two variants, the Shotgun + Light and the Sawn-Off Shotgun.

In Manhunt each shell has 7 pellets. At least 4 of these pellets should hit in direct fire for a Hunter to die instantly.

Manhunt[]

The Shotgun first appears in Doing Time, where James Earl Cash must shoot his way past many Smileys, armed with Shotguns, Sawn-Offs, and Revolvers. The Smileys continue to use the Shotgun throughout the next scene and was their weapon of use when Cash was supposed to die according to Lionel Starkweather. After killing them, Cash kills some Cerberus and the White Rabbit, also armed with Shotguns. Then, the Wardogs that ambush Cash in Divided They Fall carry Shotguns and so does Ramirez, before they are all killed.

When the CCPD are tracking down Cash, some of them and most of the S.W.A.T. are carrying these weapons, some with the flashlight attached variant. Once Cash is caught by the Cerberus and breaks free, the Shotgun will now only appear as the flashlight version, slowly disappearing in favor of the Assault Rifle.

In the bonus scene Monkey See, Monkey Die, a Wardog is carrying one in the opening cutscene before getting suddenly killed by a Monkey. Cash can pick up the dropped Shotgun when he finds the corpse, and from the point on most of the Monkeys will also be carrying this weapon as well.

Manhunt 2[]

When Leo Kasper is wanted by the police, the SWAT are sent in to help, all armed with Shotguns but Leo kills them all. The Shotgun appears in Safe House and is carried by many of the Watchdogs tasked with hunting Daniel Lamb. It reappears in Most Wanted, used by the Bloodhounds. More Watchdogs carry them as Danny and Leo search for Dr. Pickman, while the former uses a Shotgun to shoot out the speakers that Pickman uses to try and hypnotize him.

Appearances[]

Manhunt[]

Manhunt 2[]

Gallery[]

Execution[]

Firearm executions can only be performed in Manhunt 2.

PS2/PSP
Note: The Shotgun shares the same executions with the Sawn-Off Shotgun and the Shotgun + Light.

Daniel/Leo hits the Hunter in the back of the head twice with the butt of the shotgun, dropping the hunter to his knees. He then shoots the Hunter in the back of the head, blowing it into bits of gore.

PC/Wii
Note: The Shotgun shares executions with all Red Class Firearms on PC/Wii.

Daniel/Leo prods the Hunter and as he turns around, then shoots him in the face.

BETA/CUT CONTENT

Daniel/Leo aims the Shotgun at the back of the unsuspecting Hunter and pulls the trigger, killing him instantly.

Daniel/Leo taps the Hunter on the back of the head with the barrel of the shotgun. As the Hunter tries to throw a punch at him, Daniel/Leo quickly crouches down and blasts the Hunter in the torso.

Trivia[]

  • While reloading, the player can interrupt the action at any time by pressing the fire button, which will cause him to shoot even if all 8 shells are not loaded. This can be very useful during a shootout against Hunters and is a trait shared with the Revolver.
  • The Shotgun in Manhunt is modeled after the Franchi SPAS-12, made famous in several 1980s/'90s action films, specifically after the iconic Terminator franchise as the main heavy weapon of choice of the T-800 character played by Arnold Schwarzenegger in the original 1984 film, as well as Jurassic Park (1993), which includes an infamous scene where Robert Muldoon, carrying a SPAS-12 to hunt a Velociraptor, was mauled to death by such after saying "Clever girl". Despite the weapon's popularity in movies and video games due to its aggressive appearance and is sought after as a collector's item by enthusiasts, the Franchi SPAS-12 is actually rare, as only small numbers were imported to the United States from Italy, were discontinued since 2000, and are unpopular among military and law enforcement use due to technical problems and heavy weight. It still, however, remains in service among Italian forces.
  • In Manhunt, the Shotgun, which is based on the SPAS-12, a type of shotgun used in military and police forces (especially in Italy), can be used as a semi-automatic; Cash and Hunters only uses it in pump-action mode (similar to how the weapon was famously used in movies). He will also fold the stock before putting it on his back. The model of the shotgun with the stock folded is reused from Grand Theft Auto: Vice City.
    • It also uses the original model from the PlayStation 2 version, with a more correctly modeled pumping handle, folded stock and magazine tube.
  • If Cash picks up the Shotgun while equipped with another Red Class weapon, a small glitch will occur where he will be holding the Shotgun with its stock folded, much like the protagonists in the Grand Theft Auto series featuring the same weapon. Firing the gun will cause the weapon itself to change to the regular model with the unfolded stock instantly.
  • Much like in the Grand Theft Auto games, the reloading animation of the Shotgun in Manhunt is unrealistic, as Cash and Hunters are shown simply pumping the firearm after reloading ammunition without flipping the SPAS-12-based weapon upside down.
  • Due to their high recoil, when Cash fires any Shotgun, he can be seen moving forward an inch, including while aiming.
  • In Manhunt 2, Leo can destroy Police Cruisers with this weapon.
  • If Cash is taking cover behind an obstacle during shootouts against Hunters, he can fire the Shotgun slightly faster than when simply standing.
  • The Shotgun (as well as its variants) is one of the two firearms in Manhunt capable of exploding a Hunter's head at point-blank range. The other weapon is the Sniper Rifle.
  • The Shotgun shares ammo with its variants, the Shotgun + Light, and the Sawn-Off Shotgun.
  • In Manhunt, most of the 12 gauge shells carry a payload of 7 pellets of buckshot, making the ammunition type somewhere close to the order of 000 BUCKSHOT from a 2.75 inch shell.
  • Originally in Manhunt, the Shotgun's color was silver, which is exactly the same as seen in Grand Theft Auto: Vice City, before being changed to black in the final game. However, during cutscenes, the weapon is still seen as its beta model. This implies the Shotgun's change of color happened late in development.
  • A Shotgun can be spawned in Graveyard Shift by using a trainer.
  • The Innocentz were originally going to use the Shotgun, but ended up having the Sawn-Off variant instead.
  • In the beta PS2 version of Manhunt 2, the Shotgun had different firing sounds.
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