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S.W.A.T.
Killaz of cash
Apearance(s): Manhunt
Manhunt 2
Name: S.W.A.T.
Also Known As: Special Weapons And Tactics
SWAT
Type: Law Enforcement
Weapons: Shotgun + Light
Shotgun
Sub-Machine Gun
Heavy Handgun
Vehicle(s): Police Cruiser
Allies: Carcer City Police Department
Cottonmouth Police Department
Enemies: James Earl Cash (Manhunt)
Cerberus (Manhunt)
Leo Kasper (Manhunt 2)
Voiced by: Richard Mover (Manhunt)
Matt Walton (Manhunt)
Rodd Houston (Manhunt)
Barry Carl (Manhunt 2)


"You can't lose Carcer SWAT in the shadows, we own the shadows."
- Carcer City SWAT

The SWAT team (Special Weapons And Tactics) are heavily armed law enforcement units that appear as Hunters in both Manhunt and Manhunt 2.

Their weapons of choice are the Shotgun/+ Light, Heavy Handgun, and the Sub-Machine Gun.

Description[]

The SWAT team are the special backups for the corrupt CCPD and Cottonmouth police departments when the situation becomes too extreme or difficult for regular law enforcement officers to handle. They are heavily armed and rarely seen alone, much like Carcer City and Cottonmouth officers, and like real-life cases.

Some SWAT members carry flashlights on their Shotguns, which can counteract stealth.

Event of Manhunt[]

After James Earl Cash survives the battle against the corrupt police force and helping the Journalist and makes it to 54 Street Station, the SWAT arrives to assist the CCPD in arresting him by shutting down the power to prevent the stationed train from leaving.

Many SWAT officers are killed by Cash as he turns the power back on and makes it to Stockyard Train Yard in order to search for Lionel Starkweather. The CCPD and SWAT hunt Cash throughout the train yard until they eventually corner him and prepare to execute him for killing dozens of other police officers, rather than take him alive, as ordered. Cerberus mercenaries arrive and kill off the firing squad so as to capture Cash alive for themselves and bring him to Starkweather's Estate.

Mission Appearances: Wrong Side of the Tracks, Trained to Kill

Event of Manhunt 2[]

After many Cottonmouth Police Department officers and Project Militia members are killed, the SWAT arrive in search of Leo Kasper for the assassination of Stanley Grex at the Maibatzu Plaza. All of them are killed as Leo makes it to Daniel Lamb's House.

Mission Appearances: Domestic Disturbance

Gallery
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Trivia[]

  • They are the only Hunters in Manhunt who do not use melee weapons. The Cerberus come close to be the second, but they use Nightsticks and their bare hands in the cutscenes rather than in actual gameplay.
  • They are one of the only Hunter groups to appear in both Manhunt games.
  • In the PS2 beta version of Manhunt 2, the SWAT used the Project Militia voices, most likely because the SWAT voices were not yet completed and implemented into the game's files.
  • The Cottonmouth SWAT will lose sight of Leo easier than any other Hunter in Manhunt 2. Frequently, even failing the breathing QTE will make them simply pass by Leo. Because of this, it is possible to finish Domestic Disturbance without killing any Hunters at all.
  • There is a total of 21 Cottonmouth SWAT agents in Manhunt 2. Note that four of them will only chase the player by the streets and disappear after this. These four Hunters are not meant to be killed as trying to do so will often result in a Scene Failed (Game Over).
  • In Manhunt, a total of 29 SWAT die; Cash kills 21 in the two scenes they appear in and the Cerberus kill 8 of them in the Trained to Kill ending cutscene.
  • The SWAT are among the most dangerous enemies in Manhunt and on-par with the Cerberus, as some are armed with Sub-Machine Guns, which has a very high rate of fire and can kill Cash even faster than the Assault Rifle.

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