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James Earl Cash
Jamescash
Apearance(s): Manhunt
Name: James Earl Cash
Also Known As James "cut-throat" Cash
Nationality: American
Location(s): Carcer City

San Andreas

Business(es): J.E.C. & Sons Construction
Weapon(s): Nailgun
Metal Bat
Sawn-Off Shotgun
Blackjack
Knife
player's choice (see all)
Allies: The Journalist
His family
The Tramp
Enemies: Lionel Starkweather
Cerberus Leader
Ramirez
The White Rabbit
Gary Schaffer
Piggsy
All Hunters (see all)
Status: Unknown
Voiced by: Stephen Wilfong

"Trust no one, now go! Run as far away as you can!" - after freeing a member of his family.

James Earl Cash is the protagonist and main playable character in Manhunt, a former inmate of Darkwoods Penitentiary[1], who was freed from death row and set loose in Carcer City.

DescriptionEdit

James Earl Cash was freed from death row and in return must participate in a snuff film, directed by Lionel Starkweather.

It would appear that Starkweather chose his candidate well, as Cash displays no outward emotion or regret while butchering his pursuers and is no stranger to violence. Cash is shown to be very capable of making sure his enemies are dead, and his executions are nothing short of brutal. He is also quite comfortable with firearms and basic gun combat.

PersonalityEdit

Cash remains rather emotionless and completely fearless throughout most of the storyline, however he does display some sympathy for his kidnapped family members during one scene, and is visibly angered when he sees them killed. He also appears slightly scared/surprised the first two times he runs into the Cerberus, and when he is attacked by Piggsy in the elevator he panics and climbs through the vent, forgetting about his gun.

James Earl Cash is an extraordinarily dangerous individual, capable of inflicting fatal injuries using the most simple objects, such as plastic bags.

He helps the female journalist by escorting her safely to her apartment before telling her to get out of the city while she can, showing that he's good enough to allow an innocent person who has witnessed him commit multiple murders escape unharmed.

This could be simply because James has a strong sense of revenge on him, so he would do anything to ruin Starkweather, as James said to the journalist; "You're my backup if I won't survive". It could also be because James was more a "good criminal" than a "bad" one, trying his best to kill people that want to kill him, like cops and gangsters instead of innocents.

If we compare Leo/Danny with Cash, we can see that Cash is not exactly insane or suffering from what would appear to be Dissociative Identity Disorder (Even though that's not it, it's just that Danny has some implant that puts Leo's personality in his mind). Unlike Danny, Cash does have a "criminal mind", which is the reason why he can easily kill the hunters without any remorse and to preserve his own life. Also, unlike Leo/Danny, he does his killings in a brutal way, not in a sadistic one - Usually, it seems that Cash's victims die before he has finished beating them, meaning they do not feel the pain of his more brutal attacks, whereas Danny/Leo kill in a more wild and uncontrolled style, meaning their victims suffer many attacks before actually succummbing. Unlike Cash, however, Danny is somewhat remorseful and even vomits when he kills someone (at least in the first two levels), although he's actually controlled by Leo. Leo is a completely sadistic murderer, in which before killing someone, he tortures them. This can be easily seen in the Dentist Environment Execution, Gruesome Barbed Wire Execution and all the Pliers Executions. 

Life until 2003Edit

Sometime before 1992, James Cash was wanted by the San Andreas Police Department, which is likely what caused him to abandon his family. Cash was on the run up until the year 2000 when he was caught in Carcer City and locked away in Darkwoods Penitentiary. Cash was then sentenced to death, the execution being three years later.

Events of ManhuntEdit

ProjectManhunt OfficialGameScreenshot (61)
The day of the execution Cash is given the lethal injection and everyone believes he is dead, but he wakes up inside a closed down Coffee and Donuts store in Carcer Mark to find he was only sedated due to the works of Lionel Starkweather who had bribed the prison officials.

Cash is then forced to participate in one of Starkweather's snuff films in exchange for his freedom. Cash has no trouble in killing a gang called the Hoods as he ploughs through town killing them in brutal ways until he thinks its over, but is ambushed by the Cerberus, who work for Starkweather and taken to another location.

He is then dropped by the Cerberus at Denton's Junkyard, where he must kill a gang of white supremacists called the Skinz. Cash kills them all as he makes his way through the location, ambushes a Skin on the toilet, uses a crane to clear the path ahead and makes his way to the exit. He is once again picked up by the Cerberus and driven to the next location.

Next Cash must face a gang of war veterans known as the Wardogs at the Carcer City Zoo, until he learns they have his family hostage. He manages to save at least one member (depends on the player) and kill all the Wardogs at the location.

Now Cash arrives at the mall, because Starkweather has arranged a "screening" for him. He must find a tape and a video camera in the Carcer City Mall while shooting at a gang called the Innocentz. Once all the gang members are dead, Cash watches the tape which turns out to be footage of his remaining family members getting killed by an Innocentz member with a Machete. Now Cash is back out on the streets and is teamed up with a hobo. Starkweather instructs him to escort the Tramp to the cemetary, while killing more Innocentz on the way. Then he must clear out the remaining Innocentz at the Carcer Chem Factory and on his way out, he makes a run for it but is caught again by the Cerberus.

ProjectManhunt OfficialGameScreenshot (54)
Cash is now taken back to Darkwoods Penitentiary to face his former fellow inmates who have taken over the asylum and called themselves the Smileys. Cash makes his way through the asylum killing all the Smileys, until coming across the White Rabbit, who Cash is told to follow. The rabbit leads Cash into many traps, where he is attacked by Smilies, until he enters one room filled with heavily armed Smilies which is the point where Starkweather had planned for Cash to die, thus betraying him. However Cash manages to stay alive and kills the remaining Smilies, some of the Cerberus and the White Rabbit as he escapes.

Now Cash is on the run from Starkweather, who sends Ramirez out to catch him which he does but decides to toy with him first. Cash is placed in a fenced out yard outside the Wardogs Apartment for the Wardogs to hunt him down. Cash kills them and enters the apartment building killing all the Wardogs and Ramirez in the process.

Then Cash is picked up by the Journalist and Cash helps her reach her apartment to get her evidence to bring down Starkweather, while killing the CCPD along the way who are following orders by Gary Schaffer who was paid off by Starkweather. Then they seperate and Cash heads for Starkweather’s Estate via the subway, making it all the way to the Stockyard Train Yard where he is recaptured by the Cerberus.

ProjectManhunt OfficialGameScreenshot (24)
Cash is then locked up in the garage at Starkweather's place, but breaks free and kills the Cerberus, including the Cerberus Leader and makes his way up to Starkweather's office. On the way he runs into Piggsy and must kill him. After Piggsy and the remaining Cerberus are dead, Cash finally kills Starkweather.

The police soon show up and discover Starkweather snuff film ring, but Cash is no where to be found.

After ManhuntEdit

It is unknown where Cash went after killing Starkweather, but it is assumed he left Carcer City.

Notable Murders CommittedEdit

BetaEdit

Before the release of Manhunt, there were several screenshot of Cash before his appearance was redesigned. In the beta, Cash wore a brown tank vest and looked slightly different, but his basic concept remained the same. Three beta Cash models can be seen hanging from crosses at Starkweather's Estate and many beta Cash heads on spikes can be found around the garden.

Gallery Edit

ManhuntEdit

BetaEdit

OtherEdit

TriviaEdit

  • Rockstar named James Earl Cash after the real life criminal, James Earl Ray who was known for assassinating Martin Luther King Jr.
  • Cash action figures can be found in Zero's RC Shop in San Fierro in GTA San Andreas.
  • At the police station in Las Venturas and San Fierro, there are wanted posters for Cash and a few Hoods gang members.
  • Cash will become bloody if he is beaten with any type of weapon.
  • The Beta version of Cash looks like the pre-release screenshots of Max Payne, for Max Payne 3.
  • Cash's appearance was likely based off of Mickey Knox from the movie Natural Born Killers during the prison break scene. Mickey Knox was in fact based off of a real serial killer named Charles Starkweather (similar to the main antagonist of Manhunt, Lionel Starkweather).

ReferencesEdit

  1. From the official Manhunt instruction manual: "Unbeknownst to the public, Cash's execution was all a ruse, thanks to the corrupt Darkwoods Penitentiary staff."

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