Wikihunt
Register
Advertisement

"You're doing just fine, Cash, just fine. We're getting some great material here! Keep going!"
- The Director

Doorway into Hell is the 2nd scene in Manhunt.

Mission[]

Manhunt 2011-05-31 21-42-40-07

Cash jumps through the trash chute in Carcer Mark Mall and ends up in the back alleys of the Hoods Turf. He makes his way through the mean streets, maneuvering through several abandoned buildings to get around the numerous roadblocks. Many Hoods members are taken out along the way.

Cash soon comes across a padlocked gate and must search for a Crowbar to open it. He enters a ruined building and climbs up a set of stairs, only to be ambushed by a lone Hood who calls himself "The Crusher" wielding the crowbar. Cash wipes him out and grabs the crowbar.

After busting the padlock with the newly acquired crowbar, Cash descends into the basement of a burnt-out building and is goaded on to fight another crowbar-wielding Hood in a padded cell. He takes him out and completes the scene.

Characters[]

Weapons[]

Green Class[]

Blue Class[]

Red Class[]

Yellow Class[]

Gallery[]

Rewards[]

Video Walkthrough[]

"Manhunt_1",_full_walkthrough_(Hardcore_difficulty),_Scene_2_-_Doorway_into_Hell

"Manhunt 1", full walkthrough (Hardcore difficulty), Scene 2 - Doorway into Hell

Trivia[]

  • There are blood stains on the wall which were reused from Grand Theft Auto III and Grand Theft Auto: Vice City.
  • Mean Street Taxis, a taxi firm from the GTA series, is seen advertised on a large window.
  • In the beginning of this scene, there is an unreachable area just in front of the hood taking a piss. One of the building has 2 bottles, which can only be reached via trainer.
  • This scene has a total of 10 hunters.
  • Unused audio shows that after Cash beats up the last Hood, more Hoods were originally to come in and try to kill Cash.
  • Unused dialog from a hood, he seems to be guarding the place where Cash breaks the window.
  • The Wire (if acquired via trainer) and Head (by performing a red wire execution via trainer) will disappear from Cash's arsenal if the player tries to keep them from the previous scene.
Advertisement