Cut Content

535pages on
this wiki

Before the release of any Manhunt game, there were features that were removed from the final product.

Manhunt Edit

Characters and gangsEdit

Weapons Edit

  • Ice Pick
  • Hunting Knife/Alternate Knife
  • Black Wood
  • Metal Pipe
  • Drill (Seen in concept art for the Smileys)
  • There was an alternate "Silenced" Sniper Rifle, it was probably similar to the Tranquilizer Rifle only with the power of a Sniper.
  • The Shotgun's colour was silver in the beta

Born Again Edit

Doorway into HellEdit

  • Unused audio shows that after Cash beats up the last Hood, more Hoods were originally to come in and try to kill Cash.
  • Unused audio 
Hoods Beta 381118 420352301354232 838364833 n
Cash holding the Wooden Spike.
41hcAdded by 41hc

Executions Edit

  • The Blackjack executions were different.
  • The execution camera was different.


  • Some graffiti from Road to Ruin reading "Die" was removed.
  • Cash would have originally gotten more bloodied and bruised after being badly injured, such as his nose bleeding and blood stains on his clothes.

Manhunt 2 Edit

List of Cut Manhunt 2 Content

Characters and gangs Edit

  • Leo Kasper had a different face and his Dixmor clothes were the same as Danny.
  • Danny had shorter hair, a white t-shirt, and blue pants in the Release Therapy ending cut-scene.
  • Project Militia originally looked like the Cerberus from the first game.
  • The Legion gang members looked like Leo.
  • Civilians were featured more often in the PS2 and PSP versions.
  • The Red Kings had a different look.
  • Project Scientists had a much larger role. In Domestic Disturbance Leo told Danny to eliminate three Project scientists.
  • Several models for the Pervs were cut from all versions of the game. One of the unused models can be seen in the intro cutscene in Sexual Deviants.
  • There were female inmates in Dixmor Asylum.
  • The Watchdog with the purple ski mask, instead wears a black leather gimp mask in the leaked beta version.
Manhunt2 2011-12-18 17-50-58-01
From top left to bottom right: Blowtorch, Metal Hook, Cash Bundle, Uzi with Flashlight, Acid Bottle, Camera, Dildo, Newspaper, Small Bat, Hammer
ThRUtH90Added by ThRUtH90

Weapons Edit

Environmental Executions Edit

Levels Edit

Awakening Edit

  • A civilian character was cut off from the PS2 and PSP versions.
  • There were more beta Legion gang members, however many of them can't be executed or fought.
  • The Plastic Bag was present in the beta.
  • The Axe was in this level.
  • There were originally female inmates.
  • There is dialogue for an inmate not seen in any version.
  • The inmate that talks about sandwich's, would have been a hunter, judging by his dialogue.
  • Danny would walk into the orderlies room, rather than luring him out.
  • There was originally a vent that Danny could crawl through.
  • When pressing the attack button at the begginning of the level, Danny would refuse to attack, saying "I can't".
    Manhunt-2-20070501011419795-1978347 640w
    Danny crawling through a vent.
    41hcAdded by 41hc
    Ss 02
    Danny in the orderlies room.
    41hcAdded by 41hc

Ghosts Edit

  • In the beta, the Trashmaster is facing the north wall and a glass shard appears near the window.
  • In the beta, a watchdog won't come to you in the onscreen prompt tutorial.
  • There is a wooden fence where you need to crawl down instead of an open door.
  • The Manhole was present in the PS2 and PSP versions.
  • The Circular Saw and Hedge Trimmers were absent in the beta. The Hedge Trimmers appear in this level on the PC and Wii, but it is absent on the PSP and PS2. The Circular Saw is present only in the Wii version.
  • The Whisky Bottle is absent from this level in the beta, but this is because it is a PC/ Wii version only weapon.
  • There was originally a flashlight in this level.
    Normal ProjectManhunt Manhunt2 OfficialScreenshot 024
    41hcAdded by 41hc

Sexual Deviants Edit

  • The music in the dungeon was the same as the music playing in the club where the stripper was dancing.
  • Early versions of Manhunt 2 had an error with the Dentist Chair environmental execution. The placement of the drill and scalpels were off.
  • The Dentist Chair execution was toned down, but only in the PS2 and PSP versions of the game.
  • You could originally kill the man strapped to the electric chair in the middle room in the dungeon, but this was cut, however you can still kill him in the PC version of the game.
  • The puzzle to gain access to the 3 rooms with the environmental executions in the dungeon, originally had the first room with the dentist locked, and had a hidden door inside the middle room that lead to the first room.
  • The Dildo was cut.
  • Pliers have been cut.
  • An environmental execution with electric cables has been removed.
  • After Danny kills the Perv in the bathroom, and goes past the two signs, there is an area of shadow past the two signs that is missing.
  • The Sickle was removed from this level.
  • The Guillotine enviornmental exection was cut.
  • In place of the male project victim, a female project victim would be tortured by the perv using the dentist chair.
  • There is an unused audio file of what sounds like a man being tortured by possibly a perv, with a chainsaw.
  • Originally, in order to get past the guard door, Danny would have to break the lock with a Sledgehammer. This also means the Sledgehammer was cut from the level.

Red Light Edit

  • There was a Syringe instead of the Glass Bottle at the beginning of the level.
  • There were several hobos that walked around in this level, they are still present in the PC version of the game.
  • The Revolver was dropped from this level, although it can be obtained using mods.
  • There was a unique Red King design, a red hood member with a turned baseball cap, who is only present in the Wii version of the game.

Best Friends Edit

  • The Revolver was replaced with the Light Handgun.
    Normal ProjectManhunt Manhunt2 OfficialScreenshot 067
    Leo with a revolver.
    MackomontanaAdded by Mackomontana
  • Some Project Militia have a Crowbar, instead a Nightstick.
  • If you fall into the water, you die, in the beta.
  • In the beta, there is a bug that if you fall into the water, you can respawn in a random zone (also hidden zones).
  • Unused dialogue proves that Danny and Leo originally communicated to each other through radio.

Safe House Edit

  • The door with a pad lock at the beginning of the game was absent.
  • The Crowbar was absent.
  • Originally Daniel started this level off with a Heavy Handgun rather than a Revolver, and the Watchdogs at the
    Danny with the Heavy Handgun
    JGDFAdded by JGDF
    begining originally had the Heavy Handgun as well.
  • In the beta there is a hobo at the beginning of the Episode who runs towards Daniel screaming about the advancing Watchdogs, he is still present but only on the PC version of the game.
  • The Pervs were originally in this level.
    Beta Pervs in Safe House.
    41hcAdded by 41hc
  • This level was originally much bigger, judging by the amount of hunters there originally were, as well as additional executions.

Bees Honey Pot Edit

  • The brothel and the level was know as The Honey Pot.
  • There are some hidden rooms, accesible and used in the beta.
  • All Watchdogs and Pimps have a Sawn-Off Shotgun, instead of a Heavy Handgun.
  • Some Pimps/Civilians were removed from the final version.
    Nail Bat
    JGDFAdded by JGDF
  • The Axe was cut from this level.
  • In the beta, you start the level from the road in front of the brothel.
  • Judy was originally a hostage, and Danny had to take down her captor.
  • There was a Nail Bat on this level in the beta.

Assassination Edit

Most Wanted Edit

Ritual CleansingEdit

  • The animation when Leo pours gasoline on the files is much different.

Origins Edit

Broadcast Interrupted Edit

  • Danny initially removed his glasses and rubbed his eyes during the introduction cut-scene for this level. This was changed in the final version because when Rockstar London had to go through the re rating, that cutscene was overwritten by an even earlier version.
  • The first Bloodhound originally had an Axe, instead of the Baseball Bat.
  • In the beta, instead the Heavy Handgun , there is the Light Handgun .

Altered State Edit

  • The section where you have to use a Crowbar to access the sewer pipe leading out of the starting area was slightly altered; originally it was not as obvious that you have to use a Crowbar to open the pipe in order to exit the area.
  • According to unused dialogue, Leo originally got held captive at the windmill on the farm, and Danny had to rescue him.

Domestic Disturbance Edit

  • Broken Fence execution was cut.
  • The Newspaper was cut from this level, however via modding it can be obtained in this level.
  • The Legion were meant to appear in this level.

Personality Clash Edit

  • Personality Clash was known as Cemetery.
  • The Weary Pines Cemetery was called Whispering Hill's Cemetery.
  • The Axe was cut.
    Danny With Axe
    Danny with the Axe.
    JGDFAdded by JGDF
  • Danny's Wife would have warned Danny if Leo spotted him.
  • Lightning flashes would have originally created areas of shadow.
  • Leo would originally get stronger if he spotted Danny.
  • The Tombstone environmental execution was removed from this level for unknown reasons. 

Release Therapy Edit

  • Originally, Danny was holding a Heavy Handgun.
  • Originally, Release Therapy was the final episode of the game.
  • During the ending cut-scene where Danny wakes up and sees Leo’s reflection in the mirror, Danny was wearing a white t-shirt with blue pants and Leo's reflection was wearing the green Dixmor outfit.
  • Danny had much shorter hair.

History MuseumEdit

Sorority HouseEdit

Executions Edit

  • Gun Executions originally worked the same as melee weapons (3 levels of executions and one jump), however this was cut for unknown reasons. This feature can be brought back in the PC version of the game via mods.
  • The Pliers executions were different. In the PC version these executions remain the same way they originally were.
  • The executions didn't have a filter in the PSP, PS2, and Wii versions of the game.
  • You can smash heads or the heads are smashable when came upon an execution in the PSP, PS2, and Wii versions (Only gun executions and certain enviornmental executions allow players to do this in the censored versions).
    41hcAdded by 41hc

Other Edit

  • Originally the flashback episodes did not start off by saying “6 Years Earlier”.
  • Danny and Leo went transparent when hiding.
  • The PS2/PSP versions of Manhunt 2 originally had the same quick select menu as used on the Nintendo Wii version of the game.
  • The PSP, PS2, and Wii versions of Manhunt 2 originally had a rating system like the PC version.
  • Originally, you could select "relive episodes" immediately after finishing the first level at least, as in the first Manhunt.
  • The Paralyzer Gun's effect had the screen going to silver, purple and red filters.
  • If a hunter sees Danny or Leo crawl into a vent, the hunter would pull them out.
  • Checkpoints were originally called Restart Points as in the first game.
  • Most hunters had audio for smoking a cigarette. The Bloodhounds can be seen using the animation for smoking a cigarette, but the audio isn't used.
  • Every hunter had audio for vomiting, they are seen vomiting, but the audio is not used.
  • Danny's vomiting animation was different, he originally turned to his right side and threw up.
  • The Execution static was different.
  • Hunters did not get bloody from executions in the beta PS2/PSP versions.

Around Wikia's network

Random Wiki