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Cerberus Leader
Manhunt 2011-09-09 11-12-25-43
Game Manhunt
Location Starkweather’s Estate
Weapons Assault Rifle
Heavy Handgun
Taser
Allies Lionel Starkweather
Enemies James Earl Cash
Status Deceased (killed by James Earl Cash)
Voiced by Brian Maillard


"I want that asshole's head on a spike, sergeant!" - The Cerberus Leader

The Cerberus Leader is a major character and the tertiary antagonist in Manhunt. He is the head of Lionel Starkweather's personal security unit, the Cerberus.

He is secured by his men at all times. His weapon of choice is the Assault Rifle (like most of Cerberus). He can also be seen wielding a Taser (in the Trained To Kill ending cutscene) and a Heavy Handgun in the cutscenes of Road to Ruin and Key Personnel.

Biography[]

Before Manhunt[]

As mentioned above, the Cerberus Leader is the head of the Cerberus unit. The Cerberus Leader seems to despise James Earl Cash most likely for killing many of his own men. Like Ramirez, the Cerberus Leader appears to be missing an eye. However, he is missing the right eye instead of the left.

Though he works for a deranged movie director who directs snuff films, the Cerberus Leader expectedly cares about his men. He warns his men that as long as Cash and Piggsy were still alive, they ran the risk of being hunted down and killed.

Events of Manhunt[]

The Cerberus Leader makes his first appearance in the ending cutscene of Road to Ruin. At various points of the game, he still makes his appearances, transporting Cash to several locations, as ordered by Starkweather.

In the opening cutscene of Key Personnel, he is seen taking the elevator key from a Cerberus member. In this mission, the Cerberus Leader is fought not only as a Hunter like his men, but also as a boss, and therefore the player must kill him to complete the level. The Cerberus Leader, with many of his men, are all ultimately killed by Cash himself while trying to hide and hunt Cash and Piggsy.

Gallery[]

Trivia[]

  • The color of his bracelet constantly changes from red to yellow during the scene Key Personnel, sometimes doing so right before the player's eyes.
  • He is one of the only two characters in Manhunt who are half-blind, the other being Ramirez.
  • Like the White Rabbit, as his health is not shown on the HUD, the role of the Cerberus Leader as a Hunter is more of a mini-boss rather than a full one like Ramirez and Piggsy.
  • Due to a developer oversight in Key Personnel's entityTypeData.ini, the Cerberus Leader uses normal Cerberus dialogue, even though he actually has his own special set of dialogue. It is set to "VOICE CERBERUS", when it should be set to "VOICE CERBERUS_LEADER".
  • The Cerberus Leader's line of wanting Cash's head on a spike in Key Personnel is ironic, as six beta Cash heads on spikes are actually found in Border Patrol.
  • The Cerberus Leader follows the same tactic patterns as his men and other Hunters, due to sharing the same AI. However, because he is a boss character, he seems to wear a significantly stronger set of body armor than regular Cerberus members, having roughly three times as much health (even more so than the White Rabbit and Ramirez), making him capable of surviving an explosion and it takes two blows instead of one to kill him with the Super Punch cheat enabled. However, unlike most other antagonists, it is possible to execute the Cerberus Leader.
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