Much of the sorry state of Carcer City can be attributed to Lionel Starkweather, who lives in a massive guarded estate far from the slums of the city. At an unknown time in the city's past, Starkweather effectively bought off its entire police department by bribing its chief, Gary Schaffer, into giving him unlimited access to the city's abandoned districts in order to direct his snuff films there. Most, if not all of the gangs that plague the city's streets are on the Director's payroll. Many parts of Carcer seem to be in a state of near-anarchy, as large sections of the city appear to be in complete control by gangs and are neglected by its apathetic and ineffective police force.
Carcer City is likely located in a Rust Belt state in the U.S., and is in the vicinity of Liberty City. There is a polluted river located in the city that catches on fire, a reference to the Cuyahoga River and a bay called Rocksnorth Bay. The terrain is mostly flat aside from surrounding hills that house the wealthier neighborhoods and no mountains are visible. Not much else is known or revealed about the environment in Carcer City. Some stops on subway maps could be located on hills, with names such as Gilling Hills and Broomhill.
Visited Districts Edit
- James Earl Cash - the violent protagonist of Manhunt.
- Lionel Starkweather, a.k.a. The Director - The purported ruler of Carcer City. He used to be a well-regarded director in Vinewood, but fell out of favor for reasons unknown. Sometime after being rejected from Vinewood society, he turned to underground snuff movies and relocated to economically depressed and crime-choked Carcer City where he was able to profit from its decline. He distributes his films through Valiant Video Enterprises, a company that is a front for an illegal snuff ring headed by the unseen Mr. Nasty
- Gary Schaffer - The corrupt chief of police of the CCPD, he is bribed by Starkweather into turning a blind eye to his activities. He is first mentioned in Grand Theft Auto III after being cleared of corruption charges due to all of the witnesses in his case disappearing; it is likely that he had them forcibly silenced. He does not appear in any of the levels in Manhunt, but can be heard taking orders from Starkweather over the phone at the beginning of Press Coverage and is mentioned in the final cutscene of the game.
- The Journalist - The head reporter of the Carcer City News. She has been researching Starkweather's activities for some time, and it is hinted that Starkweather is on to her investigations. During the course of the game, Cash escorts her back to her apartment so she can collect evidence on the snuff ring, protecting her from police officers who have raided her home and flooded the surrounding streets. She is last seen on the news performing a special bulletin exposing Starkweather's activities. A bonus soundfile of an audio transcript from the Manhunt website reveals that the aftermath has made her paranoid, unable to cope with witnessing so much violence and the whole concept of people willingly participating in such a depraved sport for the amusement of others. She is being interviewed by a doctor in a mental institution who says the reporter was found wandering the streets with a Knife in her hand.
- Ramirez - A cold-blooded former soldier and leader of The Wardogs, he is seen giving orders to various gangs throughout the game. Starkweather uses Ramirez to organize the hunters and pass on information to them to aid them in killing Cash. After Cash breaks out of Darkwoods Penitentiary after learning that he was meant to die there, Starkweather orders Ramirez to finish off Cash. Ramirez corners Cash in an apartment complex along with several Wardogs but Cash manages to kill them all.
- Mr. Nasty - The mysterious snuff ring leader and distributor of Starkweather's movies. He runs legitimate-seeming Valiant Video Enterprises as a front for his illegal activities.
- The Tramp - An alcoholic homeless man. Cash must escort him to safety during one game's scenes. He is very drunk when Cash frees him from the Innocentz and seems to be oblivious to the danger he is in. When attacked he will cower in place. Bonus material in the game suggests that he is Kenneth Jesperson, the former leader of the Smileys who has the secret identity of Scarecrow.
- Piggsy - A morbidly obese and demented serial killer, he wears a severed pig's head over his face and uses a chainsaw to murder his victims. He is one of Starkweather's main actors and is killed by Cash in the game's conclusion.
- The Cerberus Leader - The highest-ranking member of Cerberus, he is utilized by Starkweather to capture Cash and extract him to other filming locations. He is ultimately killed by Cash at Starkweather's estate.
- The White Rabbit - Found at the conclusion of the asylum section, he is a man in a white rabbit suit who leads Cash on a chase through the Darkwoods Penitentiary by tempting him with the key to the exit gate. He is a homage to Alice's Adventures in Wonderland as well as the Bunnyman of Clifton, Virginia. Towards the end of the scene, the Rabbit informs Cash of Starkweather's betrayal and sends multiple Smileys to murder him. Cash manages to kill them off and chases the Rabbit down and ends his life as well.
- Brian Van Ginsberg - a follower of the Epsilon Program.
- Phil Cassidy - War veteran and gun runner, character of GTA Vice City (arms dealer and owner of the Hammer, lived near the landfill, suffered an explosion in their own territory - the severed hand) and GTA3 (owner of a small armory near the Liberty City stadium).
- Ken - a civilian.
- Carl, Vince, Mike, Zed, Duke, Joe - The Hoods gang members.
- Adam, Carlos, Jules - The Innocentz gang members.
- Fug, Barry - The Smileys gang members.
- Carcer City Zoo: A large, abandoned zoo that featured many exotic animals in its past. It was taken over by the sadistic Wardogs who use it as their hideout and hunting grounds. The Zoo is the setting of the scenes Grounds for Assault, Strapped for Cash and Monkey See, Monkey Die.
- Darkwoods Penitentiary: A large prison complex that features a mental asylum for patients deemed too insane for the general population. The inmates have all escaped and formed their own psychopathic gang called The Smileys, the asylum being their only turf. The Darkwoods Penitentiary is the setting for the levels Mouth of Madness, Doing Time and Kill The Rabbit.
- Carcer Church: A deserted gothic church located in the East Los Albos district. It is connected to a graveyard and houses the Innocentz, who use it as a hangout and base of operations.
- Dentons City Junkyard : A scrapyard that is home to the Skinz, a gang of white supremacists. It features a magnetic crane, warehouses and towering stacks of scrap metal. The junkyard appears in the scenes White Trash and Fuelled by Hate.
- Carcer City Mall : A multiple-story shopping mall that appears to be either abandoned or under construction. It is considered to be Innocentz turf. The Carcer City Mall is seen in the scenes View of Innocence and part of Born Again.
- Carcer City Library : A library owned by The Hoods. There are several corpses in the basement. The Carcer City Library is the setting for the levels Road to Ruin and Hard as Nails.
- Checks Cashed : a bank located in the abandoned part of the city.
Much of the city is occupied by various gangs who violently rule over their turf. They appear to be on Starkweather's payroll, as they are seen taking explicit orders from him and Ramirez and had starring roles in the Director's past productions. It is not revealed in the game if the gangs are aware of the presence of the other gangs or if any rivalries exist between them (except for the Clowns, who were to have an intense rivalry with the Smileys before they were cut from the game). Some of the gangs seem as if they were lifted right off their home streets (Innocentz, Skinz) while others were probably recruited by Starkweather and Ramirez (Hoods, Wardogs). They are as follows:
(cut from the final game)
Other Landmarks, Districts, and Streets Edit
References from Grand Theft Auto Edit
- In Grand Theft Auto III A news segment on the in-game radio station Lips 106 reports that "police chief Gary Schaeffer was cleared of corruption charges in a controversial decision by the courts." This is an obvious allusion to a prominent character in this game. This shows that the police chief has been corrupt for two years (or more) before the events of Manhunt (most likely due to him dealing with Starkweather). The same news segment mentions Carcer City as being "nearby" to Liberty City.
- There is also a "ghost town" in Liberty City, which is sometimes erroneously dubbed Carcer City.
- In Grand Theft Auto: Vice City, A mattress store has a poster that reads, "The Best Mattresses in Carcer".
- Grand Theft Auto: San Andreas, In the beginning of the game, a radio advertisement for Carcer City makes references to steel mills being closed and "dining in the glow of the Flaming River," which may be the best indication of the city's inspiration. Many steel mills in the Midwest closed during the era when the game was set, including those in Pittsburgh, PA, Philadelphia, PA, Cleveland, Ohio, and Detroit, MI. The "Flaming River" is a clear reference to the "Burning River", a period in the 1970s where the Cuyahoga River in Cleveland, Ohio was polluted enough that it caught fire.
- Also in the beginning, a woman on the WCTR show "The Wild Traveller" calls from Carcer City asking why would anyone want to vacation there, probably referencing as to how crime-ridden the city is.
- When bumped into, sometimes a pedestrian says "Hey! This isn't Carcer City, OKAY!"
- On the Shores of Palamino Creek north of Los Santos there are several large objects with the words "Carcer City" on them.
- In Zero's RC store, there is an action figure of James Earl Cash, along with Piggsy, Tommy Vercetti and Lance Vance.
- One pedestrian is noted to say (after CJ murders somebody) "I'm moving to Carcer City" in GTA: San Andreas.
- A radio ad appears near the end of the game talking about Carcer City that is along the lines of "This is real America!" which is said at the end of the ad.
- In the first cutscene at the airport in GTA: San Andreas, it is seen on the arrivals board that one flight is from Carcer City.
- In Grand Theft Auto: Liberty City Stories, a man named Ken calls "The Electron Zone" on LCFR (asking about the Internet) and states that he is "calling from Carcer City."
- In Grand Theft Auto: Vice City Stories, Various pedestrians claim to have previous occupations in Carcer City; some say, "I was the best plumber in Carcer City!"
- In Grand Theft Auto: San Andreas, a combat knife execution can be performed from behind the victim, this is very similar to a white stage knife/glass execution in Manhunt. When the victim is killed, they lie in the same position as a victim of a knife execution in Manhunt.
- In GTA: San Andreas, there are blue propane gas tanks with "Carcer Gas!' written on them.
- In Grand Theft Auto IV, On the police database some criminals are listed as being born in Carcer City.
- In GTA IV, "Liberty City to Carcer City" is a distance the game shown in your stats as an indication of how many miles you have traveled.
- In GTA IV, certain pedestrians can be seen wearing buttons of the masks of The Smileys.
- In GTA IV, an achievement (Xbox 360 and PC version) or a trophy (PS3 Version) that can be unlocked is called "Manhunt." This is unlocked after completing the "Most Wanted" side missions, activated by the computer inside and LCPD vehicles.
- In GTA IV, on the Blogsnobs website, one of the bloggers is located in Carcer City.
- In Grand Theft Auto V, protagonist Michael De Santa, formerly Michael Townley, claims that his first bank job was at a small franchise in the outskits of Carcer City.
- (From the GTA Wikia) Multiple vehicles that have appeared prior in GTA III and GTA: Vice City have appeared in some form in both Manhunt games. Including but not limited to the Stallion, Pony, Yankee, Forklift, Blista Compact, Boxville, Securicar, and the Carcer City police cruisers share the exact model as what's seen in Vice City. Only difference is it has a white and black color scheme instead of white and green. It should be noted that driving is not something the player can do in Manhunt, these vehicles are placed strictly for scenic and atheistic purposes.
The Latin word carcere, which means prison, is also apparent in the word carceral state, which means: a state modelled on a prison. It is also apparent in 'incarcerate', meaning; to imprison.
In geomancy, Carcer is one of the Seven figures of Western Geomancy. It is the figurative outline of an enclosure or prison cell (similar to the word carcere).
- In the HD Universe, in Grand Theft Auto IV, it is stated that Carcer City is 50 - 100 miles away from Liberty City. As Liberty City is meant to represent New York City and if this distance is accurate, the only major city would be Philadelphia (almost 80 miles away from New York City) and as showed in the "Emytology" section, Carcer means "prison" in Latin language while Philadelphia means "brotherly love" in Greek, both of these language were heavily used in Roman Empire and Ancient Greek. This would indicate that Carcer City in HD Universe is based on Philadelphia and would be located south or south west of Liberty City and not north of it.